Showing posts with label 2016. Show all posts
Showing posts with label 2016. Show all posts

Friday, October 2, 2015

Pokemon GO! OMG!

Holy SMOKES!
Before I say anything, watch this trailer:

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! 
Ok, ok, calm down...let me post this without losing my mind.
Pokemon Go allows players to find, trade, and start battles with Pokémons in the real world (With their phones via augmented reality), all at no cost.
FREE! OMG!
John Hanke, one of the game's producers, said of the game, "For the first time, Pokémon will roam free in the world. "Pokémon GO" will allow players to capture Pokémon who inhabit parks, shopping areas, sidewalks and the countryside all around the world."
Hanke has mentioned some popular Pokémons when he talked about the game, including Squirtle, Bulbasaur, and Pikachu.
While there is not much known about the game and some are still confused at how the game works or what the Pokémon company, Nintendo Co., and Niantic Inc. are planning, many are excited over the "Pokémon GO Plus," the wearable that goes with the game.
The game functions without the wearable, but the device is said to further increase the fun and enjoyment with the augmented reality game. The device is expected to allow players to play the game without the need to look at their phones, encouraging the players not only to depend on their phones and the game but also to have a taste of what the real world has to offer.
Don't worry - Micah and I will be posting a video about this soon enough, so you guys know everything you need to know about this game. Right now, it's release date is sometime in 2016. 
AHHHHHHHHHHHHHHHHHHHHHHHHHH! So excited!

Star Fox Zero on Wii U Delayed for Polish

Star Fox Zero was announced last week as being delayed until Spring of 2016, which is a major bummer. However, one of the co-directors of the game on the team at Nintendo said the game is already running at 60 frames per second on both the television screen and the Wii U GamePad.

That means it is running REALLY smooth on both screens.

"Those two screens, you can't find that anywhere else," Hashimoto told GameSpot during a recent interview. "When we were doing Bayonetta 2, we just used that screen as a touch pad. With Star Fox, Miyamoto originally had the idea that he wanted to create a shooting game that used both of these screens, and then we said, okay, how can we combine this with Star Fox? Just having to use those two screens makes things interesting.

"We've got them both moving at 60 fps, which is big for a lot of people, I think," he continued. "But I think that it's kind of a milestone in gaming, in a way. It's not something that we have done ourselves before at Platinum, and it's just not even something that has been done in gaming before. So it's a lot of new challenges."

Hashimoto added that the biggest challenge with Star Fox Zero has been making sure using both screens feels natural and interesting--and more importantly, fun. For Miyamoto's team as well as Hashimoto and his collaborators, creating a shooter using the GamePad controls is a new experience.

"We've been working with action games long enough," Hashimoto said. "We understand how the players play an action game, how they respond to an action game, how they'll move, what they'll do in the situational stuff. What we're making here now, it's totally a new learning experience for us, which is kind of fun to find out."

In mid-September, Miyamoto posted a heartfelt note to Facebook stating that Star Fox Zero had been delayed into 2016. He reiterated that quality is the reason for the delay, and added that his studio's task in the matter is to give the game more of that "Platinum feel."

"We want to make it feel as great as possible," Miyamoto said. "It's easy to say [it was delayed] to increase its quality, or whatever, but that entails a lot, whether it be visuals, or controls."

Though the delay kinda stinks, the reasons for it are acceptable. Nintendo always does a really good job at putting out great quality content on its release date. Star Fox Zero is currently slated to launch in 2016. So, get your gamepads ready to launch!